EA effect

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4 views · Added 14d ago · 5 definitions

1
When you drop something so bad it feels like it was made in a dirt hole by someone who hasn't showered in a month.
The game came out and it was just a beta with all the bugs still in there.
They released the update and it looked like someone threw a bunch of code at a wall and called it a feature.
The new character had three hairs and a face that looked like it was drawn with a finger.
2
Putting out a product so half-baked it makes a soggy taco look like a five-star meal.
They released the game and it was just a bunch of placeholder art and broken levels.
The update had so many bugs it felt like it was made by a sleep-deprived monkey.
The new feature was just a bunch of text that didn’t even work.
3
When you ship something so broken it makes a broken phone look like it’s brand new.
The game came out with no story and a main character who just stood there.
They released the update and it crashed every time you opened it.
The new mode was just a copy-paste job from an old game.
4
When you put out something so incomplete it feels like you just threw a bunch of ideas at a wall and called it a game.
They released the game and it had only two levels and no ending.
The update was just a few lines of text and a broken menu.
The new feature had no music and the character just blinked at you.
5
When you release something so bad it makes a burnt pizza look like a gourmet masterpiece.
The game came out with no map and the enemy just stood there.
They dropped the update and it didn’t even have the main character.
The new mode was just a placeholder with no enemies.
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